Minigames

All 15 Machine Party Minigames

Every lethal party mode at launch — official names, objectives, and one-to-one Steam achievements

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All Minigames List

Machine Party is a fifteen-minigame collection built for two to four players on Steam. Mike Klubnika and GDeavid strip away the filler common in party compilations and replace it with industrial hazards that kill losers on the spot. Oro Interactive published the game on July 30, 2026 with online co-op, no public matchmaking, and 18-digit room codes for private lobbies. This page is the master reference for every officially named mode, its core skill, and the Steam achievement tied to it.

Use it alongside the minigames hub, category guides like reflex challenges, and the achievements page when planning hunt nights or teaching newcomers.

Full roster table

Full playlist runs use a fixed minigame order and take roughly one hour. Custom lobbies let hosts pick individual modes for practice. Each row links to a dedicated guide with controls, FAQs, and cross-links to sibling minigames.

#MinigameCore objectivePrimary skillAchievement
1Firearm FactoryAssemble a gun faster than rivals, then survive the shootoutSequencing, bench routingQuick draw!
2Duck HuntEliminate targets — headshots matterAim, timingBOOM HEADSHOT!
3Tunnel HazardControl nooks as hazards close inPositioning, territoryThis is my hole.
4SpinebreakerPass a device before the timer expiresTiming, throwsDodge this!
5Debris PlatformsStay on platforms while crates flyBalance, throwingCatch this!
6The FilterSort or filter items under factory QA rulesAccuracy, rhythmJust another day at the job.
7Stable FootingSurvive a shrinking tile floorFootwork, readsMind the gap.
8Wrong WayClimb a downward escalator correctlyStamina routing, inputsStairmaster
9Table MannersFinish a competitive eating challengeButton rhythm, paceGluttony
10Inside JobSpread infection with a syringeSpeed, readsAbout those TPS reports.
11Chisel GauntletDismantle a cube segment by segmentPrecision, enduranceFlourished Memories
12MinefieldCross explosives to the exitRoute planningLeg it!
13Forklift CertifiedDeposit crates in your scoring zoneLogistics, blockingMine. All mine!
14Lethal ReboundBounce and shove rivals into hacksawsPhysics, spacingWill it blend?
15Smoking ContestSmoke faster than friends under surveillancePacing, calm inputsFull Pack

Reflex and survival family

Duck Hunt, Stable Footing, Wrong Way, Minefield, and Lethal Rebound punish late movement. Stable Footing shrinks the floor until ten tiles remain for the Mind the gap. badge; Wrong Way demands fifty correct escalator steps without a misstep for Stairmaster. Deep movement tips live on reflex challenges and hazard routes.

Precision and factory work

Firearm Factory, The Filter, and Chisel Gauntlet slow the pace just enough to feel fair — then execute losers anyway. Just another day at the job. requires a perfect accuracy run in The Filter; Flourished Memories means surviving Chisel Gauntlet until the cube is fully stripped. See assembly and precision for input tricks.

Social chaos and sabotage

Tunnel Hazard, Debris Platforms, Spinebreaker, Table Manners, Inside Job, Forklift Certified, and Smoking Contest reward reading friends and interfering legally. Inside Job asks for an infection within three seconds of receiving the syringe; Debris Platforms wants crate knock-offs for Catch this! Psychology and griefing ethics are covered on social deception.

Playlist strategy for groups

When hosting four-player lobbies, rotate one mode from each skill family so nobody burns out on escalators alone. Two-player sessions skew harder on Duck Hunt and Lethal Rebound because half the lobby disappears each round — consult party sizes for duet-friendly picks.

Run the full fixed-order playlist once early in your library time so everyone learns elimination animations before achievement hunting. Then host custom nights targeting sub-10% badges like Stairmaster, Gluttony, and About those TPS reports.

Achievements and scoring

Steam lists fifteen achievements — one per row in the table above. Cumulative goals (Will it blend?, Full Pack) track progress across multiple sessions; the rest trigger from a single standout round. Gene mutation points from scoring and mutations are separate from Steam badges.

Patch and platform notes

Launch build 1.0.7 (August 1, 2026) added translation credits for Estonian, Finnish, and Swedish; Oro Interactive signaled further gameplay patches afterward. The title is Steam Deck Verified, holds Very Positive reviews, and costs roughly $7.99 with a 15% intro discount through August 13, 2026. Black screen issues on some PCs respond to Steam launch option --rendering-driver d3d12.

Controls reminder

Every minigame above shares baseline movement and interact bindings. Confirm keyboard and controller layouts before blaming a loss on input lag — The Filter and Chisel Gauntlet punish a single misbound key.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What are all fifteen minigames in Machine Party?

Firearm Factory, Duck Hunt, Tunnel Hazard, Spinebreaker, Debris Platforms, The Filter, Stable Footing, Wrong Way, Table Manners, Inside Job, Chisel Gauntlet, Minefield, Forklift Certified, Lethal Rebound, and Smoking Contest. Each has a dedicated guide linked from the table above.

Is minigame order random in full runs?

No. Full playlist runs use a fixed order across all fifteen modes and take about one hour. Custom lobbies let hosts pick individual games instead.

Which minigame is best for new players?

Table Manners and The Filter teach core inputs without complex 3D pathing. Save Minefield and Lethal Rebound until your group understands movement and interact timing.

Can you pick individual minigames online?

Yes. Custom lobbies allow hosts to select specific modes from the full list. There is no public matchmaking — share the 18-digit room code with friends.

Does every minigame have a Steam achievement?

Yes. Fifteen achievements map one-to-one with the fifteen minigames. See the achievements page for unlock text and global rates.